Discussione:Metaplay

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(testo tratto da http://bubblegum.parsons.edu/%7Epraveen/thesis/html/wk05_1.html)


METAPLAY which was an integration of visuals, sounds, and responsive techniques into a single framework. In this, the computer was used to create a unique real-time relationship between the participants in the gallery and the artist in another building. Live video image of the participant and a computer graphic image drawn by the artist was superimposed on the video and rear projected in th e gallery space. The viewer and the artist responded to what they saw on their respective 'screens'.

Metaplay was indeed way ahead of its time. I don't know how hard the technical details were but their system is as good as some of the modern system we have seen in class. In this project, the author creates a system that cleverly engages the user in interacting with the system for a certain amount of time and after that, terminating the interaction. The idea of substituting for the notyetexistent AI system is also remarkable. The sketches by the artist on the other end are creative and because it's a human who is sketching, the interaction is very humanlike.